Adrik Ironfist

Dwarven Cleric

Description:

Adrick Ironfist (PK)

Male | Neutral Good | Dwarf | cleric 5



  • Strength: 15 (+2)
  • Dexterity: 10 (0)
  • Constitution: 15 (+2)
  • Intelligence: 10 (0)
  • Wisdom: 14 (+2)
  • Charisma: 12 (+1)

  • Acrobatics: +0
  • Animal Handling: +2
  • Arcana: +0
  • Athletics: +5
  • Deception: +1
  • History: +0
  • Insight: +2
  • Intimidation: +4
  • Investigation: +0

  • Medicine: +5
  • Nature: +0
  • Perception: +2
  • Performance: +1
  • Persuasion: +1
  • Religion: +3
  • Sleight of Hand: +0
  • Stealth: +0
  • Survival: +2

Hit Points: 52 HP | Hit Dice: 5d8+15 | Initiative: +0 | Attack Bonus: +2 | Armor Class: 18

Feats:

Special Abilities: Darkvision (60 feet), Channel Divinity, Channel Divinity: Preserve Life, Channel Divinity: Turn Undead (DC 13), Destroy Undead (CR 0.5), Disciple of Life, Dwarven Resilience, Military Rank, Pearl of Power (1/day), Stonecunning

Attacks:

  • Handaxe ( +5, 1d6+2 slashing damage )
  • Handaxe ( +5, 1d6+2 slashing damage )
  • Lightbringer - glow like torch on command and +1d6 radiant vs. undead ( +6, 1d6+3 bludgeoning damage )
  • Unarmed strike ( +5, 3 bludgeoning damage )
  • Warhammer ( +5, 1d8+2 bludgeoning damage )
  • Crossbow, light ( +3, 1d8 piercing damage )

Magic Items: +1 Crossbow Bolts (x10), Lightbringer - glow like torch on command and +1d6 radiant vs. undead, Pearl of Power (1/day)

Other Gear: Backpack (12 @ 29 lbs), Bedroll, Chain mail, Clothes, common, Crossbow, light, Crowbar, Hammer, Handaxe, Handaxe, Holy symbol (amulet, ????), Mason's tools, Mason's tools, Mess kit, Piton (x10), Playing card set, Playing card set, Potion of healing, Pouch (14 @ 4 lbs), rank insignia - lt., Rations (x10), Rope, hempen (50 feet), Shield, Tinderbox, Torch (x10), Warhammer, Waterskin

Spells: Beacon of Hope (3), Bless (1), Cure Wounds (1), Dispel Magic (3), Guiding Bolt (1), Healing Word (1), Hold Person (2), Lesser Restoration (2), Prayer of Healing (2), Revivify (3), Silence (2), Spirit Guardians (3), Spiritual Weapon (2)


Bio:

Trained as a soldier on the island of Mintarn, you traveled to Neverwinter as part of a mercenary company that serves as both army and city watch. You grew disillusioned with your fellow soldiers, who seem to enjoy their authority at the expense of the people they’re supposed to protect. Everything came to a head recently, when you disobeyed an order and followed your conscience. You were suspended from active duty, though you kept your rank and your connection to the mercenaries. Since then, you have devoted yourself to your deity.

Personal Goal : You’ve heard that Daran Edermath in the town of Phandalin is looking for people of courage and principle to teach some bullies a lesson. These thugs, the Redbrands, have been throwing their weight around in Phandalin, much as your compatriots did in Neverwinter. PUtting a stop to their villainy is a worthy goal.

Adrik Ironfist

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